Before working on any VFX, I wanted to set the scene a bit and get a better idea of what I'd be able to do in the space I was creating. To start, I threw together a quick blockout based on my initial sketches, I then went over this with some meshes for the basic geometry.
For the meshes, I'm using an asset pack from the UE4 marketplace called Multistory Dungeons (Marketplace Link). I've used this pack before in my mana fire effect, and working on that is what inspired me to go with this project, so it made the most sense to go with the same pack.

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